Unreal Blueprints Guide Cheat Sheet

Nodes, debugging, and macros

Last Updated: November 21, 2025

Focus Areas

Focus
Group logic via functions/macros
Use breakpoints and watches

Commands & Queries

Add Blueprint Class -> Actor
Create blueprint
Play in editor with debugging
Trace execution
Use Print String
Log values

Summary

Blueprint discipline speeds prototype iteration.

💡 Pro Tip: Expose variables for designers and log with Print String nodes.
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